To What Extent do Constructed Languages Serve an

To What Extent do Constructed Languages Serve an

Important Purpose in Media?

Author: Eva Caston Bell

MS Date: 01-14-2022

FL Date: 05-01-2022

FL Number: FL-000080-00

Citation: Bell, Eva Caston. 2022. «To What Extent do

Constructed Languages Serve an Important
Purpose in Media?.» FL-000080-00, Fiat
Lingua, . Web. 01 May
2022.

Copyright: © 2022 Eva Caston Bell. This work is licensed

under a Creative Commons Attribution-
NonCommercial-NoDerivs 3.0 Unported License.

http://creativecommons.org/licenses/by-nc-nd/3.0/

Fiat Lingua is produced and maintained by the Language Creation Society (LCS). For more information
about the LCS, visit http://www.conlang.org/

To What Extent do Constructed Languages Serve an Important Purpose in Media?
Eva Caston Bell

Abstract
This research project explored the extent
to which Constructed Languages serve an
important purpose in media. The study focused largely around the combination of prior
research conducted by language constructors and the experiences of those who consume
constructed languages within the types of media they exist in, such as film, television, and
literature. These experiences were collected through primary research in the form of a
survey which compiled the sentiments of over 200 conlang enthusiasts, and covered the
their varying
questions their own perspectives on learning a constructed language,
effectiveness dependent on the medium they existed in, and the constructed languages with
which they were most familiar, in order to gauge the way in which constructed languages
have the most extensive effects on those the reader or audience. Through the combination
of these differing perspectives, the project was able to investigate the prevailing function that
constructed languages serve within pop culture and media, and how this role has differed
since the establishment of online communities in the field. The most popular trend offered by
both conlangers and their fans was that constructed languages offer a sense of community
and collaboration between those who would not otherwise associate, while also providing
academic value to fiction and pop culture, a sentiment established more by those that
construct languages, rather than those that receive them. This therefore demonstrated the
role of the constructed language as a unifying presence of media, both commercial and
social, and a mode of expression for everyone involved in or affected by their presence.

It

investigate the purpose of constructed languages in the media that they
This project will
exist within, whether this be literature or film, television or radio; in almost every form of
entertainment someone, somewhere, has crafted a language for its consumers.
is
that boundaries are immediately established when discussing constructed
important
languages, as the term serves a variety of purposes. To achieve a cohesive response the
term ‘constructed language’ will be defined as a language that has been purposefully and
consciously created for a work of
fictional media, with the more common contraction
‘conlang’ also being used in reference. It is the centering of this project around the role of
conlangs in media that almost entirely eradicates commercial or political languages such as
Flamenhof’s ‘Esperanto’ from the study, as although they do serve important purposes –
perhaps, realistically speaking, more important than fictional conlangs – the effects they have
and those that are affected by them do not fall into the desired group of exploration. Instead,
this project will explore the rich culture of conlangers and the fans of their languages, and
how constructed languages have impacted their lives and the media they consume. This
exploration will be done through both a review of the research to date which has focused on
conlangs and the opinions of conlangers and conlang fans themselves. The relevance of this
research is greater today than ever before as online communities have experienced an
enormous surge in numbers in recent years, perhaps most recently in the wake of the
COVID-19 pandemic as many other forms of communication were cut off. These online
communities have allowed the growth of close-knit groups of like minded individuals with a
shared passion for a niche topic, one of which is language creation. The exploration into fan
culture is also especially important today as social media platforms such as Twitter, Tumblr
and Reddit are dominated by huge hoards of fan groups, or, ‘fandoms’ who connect with
each other through a shared love of a form of entertainment or media. Some of the most
prominent fandoms on these sites are those centred around fantasy series’ or literature,
such as ‘Game of Thrones’, ‘The Lord of the Rings’, or ‘The 100’, whose reddit platforms
have 2 million, 1 million, and 100,000 members, respectively. In almost all of the most
popular fantasy series, sagas and franchises, a common factor is evident: a constructed
language. While a fairly substantial amount of research has been conducted on the creation
of conlangs themselves, there has been limited research on the effects they have on the
people who consume the media they are present within, providing a clear path for the
investigation of this project. The majority of previous research has been conducted by
conlangers (those who construct languages) such as David J Peterson, Mark Rosenfelder,
and the Language Creation Society, although there is constant discourse and discussion in
online forums about the methods and pathways of constructing languages. However, this
increased popularity and discussion of conlangs has also led to increased scrutiny, with
conlanger David Peterson stating that “in order to meet the expectations of audiences
everywhere, we have to raise the bar for languages created for any purpose” (Peterson,
2015). Peterson provides a valuable insight into the changing nature of conlangs; what was
once a hobby done by individuals in their bedrooms has turned into an international
phenomenon that has changed the fantasy genre for good. A once mocked artform is now
the centre of thousands of fictional works, thus displaying a need to investigate how these
languages have affected those who come into contact with them, and therefore providing the
foundations of the desire to conduct a project on the true importance and purpose of the
constructed language.
Before delving into the complexities of constructed language, it is important to gain a better
understanding of natural languages, after all, they are the models on which conlangs are
based. The Oxford ‘ A Very Short Introduction to Languages’ by Stephen R Anderson

fiction. Anderson states that

“depending on the methodology of

provided an appropriate academic level on the topic, while also remaining concise. The first
few chapters covered the evolution of language, using Darwin’s theory of evolution to model
the progression of language. This proved to be a valuable perspective as it presented
language almost as a living being, a concept that particularly intriguing when looking at the
role of conlangs, suggesting that if they truly emulate natural language they could act almost
as an individual character in the work they appear in. However, this presentation of language
as a living, evolving being did also seem to challenge the extent to which a conlang could
ever truly emulate a natural language, as natural evolution could not be achieved within a
work of
language
categorisation, the outcome may change” (Anderson, 2012). Languages linked together in
one category can be completely unlinked by a different approach at sorting them. Although
this does not necessarily have much meaning in terms of conlangs, it does reinforce the
subjective nature of language, natural or constructed, and therefore the difficulty of being
able to accomplish a clear conclusion. This source provided a generous insight into the
complex world of linguistics, while aiding the contextual basis needed to understand any
accompanying academic journals containing further research on the topic, however due to
the nature of it being solely focussed on natural
languages, in itself it did not drive the
resultant thesis of the conclusion. Despite this, it did raise the question as to whether
conlangs could evolve. The answer seemed likely to lie within American linguist John
McWhorter’s work for TedEd, in which he states that Tolkien “charted out ancient and newer
versions of Elvish” (McWhorter, 2019) in order to mimic the evolution and progression
mapped by natural languages. McWhorter seems to be suggesting that unlike his linguistic
predecessors, Tolkien crafted entire histories or, as he referred to them, ‘mythologies’
through which his languages developed dialects, families and irregularities as a result of
migrating peoples, mingling tribes and the effects of centuries of passing time. From Tolkien
a new life was given to constructed languages, they were no longer an attempted vessel of
communication as were the International Auxiliary Languages of the nineteenth century such
as ‘Esperanto’ or Schleyer’s ‘Volapuk’, nor were they a jumble of foreign sounding words
heard in early film and television like ‘Danger Man’ or ‘Thoroughly Modern Millie’ in cases
where writers couldn’t find the time to assemble any real sort of vocabulary. Tolkien wasn’t
simply creating a collection of words to highlight the otherness of a character, he was
creating entire societies, histories, cultures, all dependent on and revolving around
constructed languages. It is within Tolkien’s legacy that answers to the question surrounding
the true purpose of conlangs in media begin to form.
Furthermore, Jessica Sams, conlanger and lecturer of linguistics at Stephen F. Austin State
University, states that “a solid language cannot be created in a vacuum”, continuing Tolkien’s
view that languages cannot be separated from the world and culture in which they are
spoken. However, as well as promoting the notion that conlangs aid the complexity of the
media they exist within in terms of the consumer, Sams also puts forward the perspective
that the existence of a conlang is key to understanding the world that is being created from
the position of the author. Her belief that “[the author] can’t create a language until they
understand the world it’s being spoken in” (Sams, 2016) appears to apply in both directions,
meaning that a deeper knowledge of the world one creates is required before creating a
language for its people. Perhaps, therefore, conlangs serve a purpose to the creators more
so than the consumers as they allow them to acquire an understanding of the world they are
creating that they wouldn’t have otherwise had. The words of a conlanger provide a perhaps
more enlightening outlook than some more third-party research. Sams’ perspective
correlates with that of the current frontrunner of fantasy languages, David J Peterson, in

terms of the suggestion that conlangs function more for their creators than their consumers.
Peterson’s book, ‘The Art of Language Invention’ details the history of conlang, from its
twelfth century religious beginnings in Hildegard von Bingen’s ‘Lingua Ignota’ (‘Unknown
Language’ in latin), to sixteenth century philosophical languages that strove to amend issues
concerning “the arbitrary association between form and meaning” (Peterson, 2015), to the
rise of ‘artlang’ in the twentieth century, the branch of constructed languages that exist in the
fictional arts. He, like Sams and Tolkien, is of the mindset that conlangs develop both the
world and characters of a piece of work. Peterson also recalls a time before the internet in
which the only people he could share his interests in language creation with were friends
and family, neither of whom, he says, were particularly interested. Peterson’s recollection
suggests that social media has provided a new lease of life for constructed languages as
groups of like-minded individuals are readily available. Though this is the case for all niche
points of interest, it must ring especially true for fans of constructed languages, as online
groups have come together and added to languages beyond their source material in many
cases, (a notable one being ‘Na’avi’, the conlang of the ‘Avatar’ films) something that before
the internet would most likely not have been able to occur. Peterson also states that with the
internet comes intense scrutiny for creators, as those eagle-eyed fans who notice errors can
congregate in forums and on social media platforms and unpick, stitch-by-stitch, scenes and
chapters that they have watched or read countless times together. This provides incentive to
creators to make sure that
the media they are putting out into the world, such as a
constructed language, is fully functional and correct, as it will more than likely be examined
under the microscope of the media. This image of close examination by fans also implies
that conlangs are not just trivial features of books or film, but are grounds for academic and
intellectual interest. This viewpoint of conlangs serving as academic property also supports
Sams mentioning in her interview that following classes on language creation, she had
multiple students admit
they were finally able to understand elements of natural
languages they were learning, with examples being Spanish tenses or cases in Russian.
Perhaps, then, the ever-growing presence of conlangs in commonly consumed media will
see a surge in an improved interest and ability to learn natural languages. Another purpose
of conlangs put
forward by Peterson is the ability to create phonaesthetic characters,
describing in his chapter on ‘sounds’ how with the tribe of sword-wielding, horse-riding
warlords, the Dothraki, he paired ‘harsh’ and ‘guttural’ sounds to add to the brutal nature of
their way of living. Further exploration into the concept of phonaesthetics can be found in a
journal by David Crystal, and the ideas he promotes are fascinating. Crystal starts with a
look into phonaesthetics via actors’ adopted stage names. While men often reject gentler
sounds like ‘m’ and ‘l’ (Maurice Micklewhite took on the moniker of Michael Caine), women
often do the reverse, with Norma Jean Baker becoming Marilyn Monroe. While a lot can be
said for these actors simply not liking their given names, it must also be considered that this
change in identity and sonic image was an attempt to phonaesthetically rebrand themselves.
This suggests that outward perception is heavily affected by how a word or name sounds,
allowing conlangers to therefore influence the perception of a group of speakers to the
outside world. Sounds condition what we see. From this, it is implied that phonaesthetics can
be read almost as a form of psychological conditioning; authors can completely shape the
way we perceive a character simply through the sounds of their language. Our perception of
morality can be altered through the use of either euphonic or cacophonic sounds.
languages that many would consider to be cacophonic are highly
Commonly,
saturated by guttural sounds, with this trope being so common that many current conlangers
consider it to be quite cliched. It must be remembered that euphony and cacophony are

‘harsh’

that

completely subjective, with what sounds nice to one ear sounding offensive to another. It is
also probable that the characterisation of guttural sounds as ‘harsh’ and often used by a
barbaric speaker is demonstrative of the intense westernisation of today’s media as to an
arabic speaker, for example, the guttural, throaty sounds of a language like Dothraki would
emulate common sounds of their language, whereas to a speaker of a latin language these
guttural sounds are alien to our common practises of speech. Through Peterson’s analysis it
seems unfortunately likely that there is a distasteful
link between the trope of a guttural
conlang and the natural languages that house those sounds, although it could be argued
that this allows better scope for social commentary within the fantasy genre. If the purpose of
conlangs first presented in this review is considered, in which the function of creating a
landscape, phonaesthetics can play a
fictional
language is to enhance the physical
meaningful role as not only do they enhance the creation and reception of characters, but
they can also help authors explore more deeply the physical geography of their land, thus
enabling them to worldbuild with more substance and structure. In his journal on language
evolution and climate Dr Caleb Everett noticed that language features develop in clusters,
with similar features developing in clusters in similar geographical landscapes. For example,
in the 6 highest altitude areas in the world there is an overrepresentation of ejectives, which
only feature in about 20% of the world’s languages. Ejectives are easier to enunciate at
higher altitudes as the air is thinner, so the force required to pronounce a sound is 26% less
than at sea level. Ejectives may also help reduce water vapour
loss as they are
non-pulmonic and so don’t require exhalation. This helps combat dehydration and altitude
sickness. There have also been links found between sonority (loudness) and climate. The
sonority of languages spoken in hot climates is generally higher as people are more likely to
be spending time outside, whereas people are more likely to be in closer proximity to each
other in colder regions. Lower sonority often also means that the mouth is not opened as
widely, preserving heat. However, areas of dense vegetation have the opposite effects in hot
and cold climates, respectively. While in a hot climate, dense vegetation obscures the
landscape, causing people to come closer together to speak, and so sonority is reduced,
whereas vegetation in cold climates provides protection from windchill, and so heat does not
have to be so intensely preserved. While it must obviously be kept in mind that correlation
does not
these statistics do point towards the fact that geographical
landscape affects language. While this also is probably not common knowledge of the
average fantasy reader or watcher, the incorporation of such features by a conlanger may
enable a subconscious, or perhaps scientific, association to certain regions, enhancing the
ability to worldbuild. This source, similar to the Oxford Short History, is focussed on natural
languages rather
research into natural
languages is hugely helpful when investigating conlangs as in order to construct a language
one must have a substantial knowledge of
It’s also
compelling to think that conlangers do incorporate elements such as those mentioned by
Everett, as even if they go largely unnoticed by the general public, language enthusiasts are
almost certain to pick them up. This concept of a sense of community between conlangers
language construction. True communities of
may also serve as another
conlangers came together for the first time online, firstly on a listserv forum, but as the
community grew various branches tailed off and before long an entire network of conlangers
was in full session. According to Peterson, it is on these sites populated solely by conlangers
that he has encountered the most impressive conlangs, not in wider media. We must then
language creation is not necessarily designed to meet the needs of its
consider that

linguistics and language history.

than conlangs. However,

imply causation,

remains that

function of

it still

consumers but is instead conducive to maintaining a sense of validation and purpose among
conlangers.
Though at least something of interest can be found in each source, the current research into
conlangs does appear to be lacking the perspective of a certain demographic: the fans. In
order to judiciously form any sort of conclusion this perspective seems something that this
topic is desperately in need of. I had reached out to Peterson by email early in my research
in order to obtain the direct perspective of a conlanger, but found that there was no real
equivalent contact in terms of conlang fans. After my conversation with Peterson, however,
there was a particular response that stood out to me; this was his conclusion that the only
aspect of real languages that could not be emulated by one that was constructed was the
aspect of mass communication, of ‘volume of speakers’. Peterson states that the fact
constructed languages are not – generally – used for communicative purposes was their only
limitation, all other linguistic aspects could be constructed. It seems natural to acquire the
opinions and experiences of someone who has learnt, for speaking purposes, a constructed
language. The majority of sources would suggest that the language with the largest reach
and therefore the highest likelihood that someone has learnt a decent amount of it was one
of Tolkien’s. Societies of Elvish speakers have before been interviewed and reported on, but
to actually locate and contact one of these is not as easy a task as articles covering such
groups may have you believe. An article by Justin Parkinson (2005) provides the account of
Zainab Thorp, a teacher who had run after school sessions – with much success – for
students interested in learning Elvish, describing how they “struggle through vocabulary and
verb tables” (Parkinson, 2005), but also how valued and enjoyed the sessions were. Thorp
states that she thinks the choice made by the pupils to voluntarily extend their learning
beyond the (non-fictional) curriculum “breaks the idea that education should simply be aimed
at getting a job”. An interest in constructed languages therefore enriches and expands
regulated learning. However, one criticism is that this article was unfortunately published in
2005, meaning that these schoolchildren would be well into adulthood, inciting doubt into the
slim possibility that they had retained much, or any, of their Elvish prowess. To find an
organisation more active than an early 2000s Elvish class, the most obvious option is the
Elvish Society,
found at elvish.org, a website filled with research, dictionaries and
manuscripts on Tolkien’s languages, though it still lacks a specific port of contact for the main
society itself. The Elvish Society does however list contacts for societies at both the
University of Oxford and the University of Cambridge, and while the latter appeared to be
fairly dormant, the Oxford website lists a very up to date term card, suggesting that sessions
are currently in action.

Finding the voice of Constructed Languages

I emailed the society, but after a few weeks of no reply and the awareness that the university
year was essentially over, I abandoned my efforts. Instead, I decided to take my research
elsewhere, namely Reddit. I created a google form with questions surrounding the personal
relevance of constructed fictional languages and posted it onto several forums on Reddit that
I thought would house members who were familiar with constructed languages, including
‘r/gameofthrones’, ‘r/conlangs’, ‘r/the100’, ‘r/startrek’, and ‘r/tolkienfans’. I felt that this would
be the most effective way of conducting a questionnaire due to the ability to get perspectives
of fans of multiple different conlangs, as I suspected that attitudes would be different from
fandom to fandom. It quickly became apparent that this was indeed the most effective
approach to gathering information as within half an hour I had already accumulated almost

twenty responses. Twelve hours later, I had almost two hundred responses. The results were
as follows:

On the effect the presence of a constructed language in a piece of media has on the
consumer according to respondents:

Figure 1

On the form in which a constructed language is more effective according to respondents:

Figure 2

On whether respondents have considered learning a constructed language:

Figure 3

On whether respondents have attempted to learn a constructed language:

Figure 4

The constructed language with which respondents are most familiar:

Figure 5

languages play in personal lives and fandoms, one of the most
On the role that fictional
common responses was the unification of fandoms, with their respective conlangs acting as
a form of identity. One example was made of phrases like ‘Valar Morghulis’ acting almost as
a slogan and form of communication between fans of ‘Game of Thrones’. Another response
that provided an insight displaying the communicative function of conlangs within fandoms
was a respondent (and fan of
they had had conversations in
‘The 100’) stating that
Trigedasleng with another fan in a comment section of a social media platform. Other
responses came from conlangers who described the invaluable role that language creation
played in their lives, both as a hobby and an escape from reality as they further explored
their own fictional worlds. Generally, respondents agreed that the presence of a constructed
language within a piece of media allowed more depth and development of the fictional world
it exists in, as well as serving to create a more complex image of the cultures in said world.
Ideally, every response to the final question would have been shared as they each had a
unique and nuanced perspective on the meaning of fictional languages from those that are
most closely connected to them, but there were too many to include individually. Perhaps the
most surprising result of the survey was that Trigedasleng, referred to as ‘Trig’ by fans, had
been more widely learnt and consumed than much more historical languages (Tolkien’s) or
languages from franchises with more of a cult following (GOT), considering The 100 only
premiered in 2014. However, according to Peterson, who states that “there was no amount
of interest in any of [his] work that rivalled Trigedasleng” (Peterson, 2021) and others on
Reddit, this seems as if it could be due to the similarity of Trigedasleng to English, after all it
is supposed to be an evolved version of American English post-apocalypse. Peterson has
also stated previously that Valyrian would take roughly 50 weeks to learn, Dothraki about 26,
and Trig just 5. This may lead to the promotion of the thought that conlangs (and their
resultant popularity) serve almost as foils for our own language. They are almost a gateway
drug into linguistics masked by science fiction or fantasy, a linguistic sheep in fantastical
wolf’s clothing, if you will. It’s almost impossible, though, when watching content such as
‘The 100’ not
to decode the conversations in Trigedasleng, and
Peterson’s stoic placement of its origins within the American English dialect create an
entrancingly familiar set of vocabulary. To give an example, we can use the name of one of
the post-apocalyptic ‘grounder’ tribes, ‘Trishanakru’. The word can be broken down as
follows:
Firstly the ‘kru’ part is simply ‘crew’ and is a suffix used for all the tribes in the series, another
example being ‘skaikru’, used for the 100 themselves as they came down from space (the
sky), so are effectively labelled ‘sky crew’. Next, ‘tri’ means ‘tree’, with another tree-dwelling
tribe being called ‘trikru’ (‘tree crew’). Peterson next draws in visualistic, contextual, and
geographical details to his language creation; the Trishanakru inhabit a forest covered in
bioluminescent fungi, creating what could almost be described as ‘shiny’ trees, thus ‘trishana’
= ‘shiny trees’. It is words like this that allow us to see how Trigedasleng has developed from
the modern american English familiar to us, and likely part of what made ‘The 100’ as a
series so popular as legions of viewers attempted to decipher the origins of words and
phrases. Perhaps this investigative, revelatory aspect of conlangs is a function that many
have not yet considered, as the majority of those enthusiastic in the linguistic elements of
media like ‘The 100’ and similar shows fail to acknowledge that their interests may lie more
broadly in etymology.

least attempt

to at

Another interesting aspect of the survey was not in the results, but the comments on the post
it was uploaded on. Given the subjective and personal relationship between a conlang, the
consumer, and the piece of media in which it exists, a prominent factor in their investigation
is variation, and so to question multiple different conlang subgroups, in this case reddit
forums, seems essential. Though, as one might expect, different fandoms have different
relations to their respective conlangs, again due to the intense variety of constructed
languages, there were also widely different outlooks on the survey itself. The comments from
fans of media in which a conlang is present, such as those on r/gameofthrones or r/the100,
were largely the same and generally positive, with an encouraging amount of interest shown
in my findings. However, the comments on r/conlangs were far more critical of both the
intentions for the survey and the construction of the survey itself. In response to a user who
referred to the survey as ‘lacking nuance’ it was explained that the questionnaire was simply
to assess the opinions on conlangs of those familiar with them in any format, rather than
those necessarily equipped with extensive knowledge and understanding of
language
creation. This immediate contrast in reaction between fans of conlangs and creators does
suggest that they serve very different purposes depending on one’s relation to them. This
was an expected result, but the hostility of conlangers towards an attempt to conduct
It should be noted that the
research on their work could not have been anticipated.
conlangers responding to the survey were not professionals but amateurs,
for whom
conlanging is merely a hobby, so it was not a situation in which their patented corporate
property was at risk of exploitation. This reaction of amateur conlangers is indicative of
corroboration with the aforementioned point of conlangs serving an intellectual purpose for
their creators, rather than existing to be distributed alongside reams of fantasy literature and
film. Peterson’s experience of conlanging forums would also suggest this, as he states that
the most impressive conlangs he has been exposed to have not been for commercial
consumption but
intellectual stimulation and enjoyment. This attitude towards
conlangs is likely to come from the recent boom in members of the language creation
community due to the radical introduction of social media into the quotidian experience of a
two decades. While this explosion in
large proportion of
popularity is vastly considered to be a positive in terms of the emergence of new talent and
experiences within the conlanging process, a sense of frustration at the influx of interest
since conlangs gained popularity within the media must be understood on behalf of creators
who have been in the community since the beginning. This need of some conlangers to
seemingly ‘gatekeep’
their interest from others also aligns with conlangs acting as a form of
identity, and while I had originally considered this identification to be present within the
fandom culture rather than the creators, it seems that whether people are hearing, learning,
or producing conlangs, they become part of their character.

the population over the last

rather

Limitations to the methodology

I do accept that there are limitations to my findings as the sample population I surveyed were
those who I thought I would be able to obtain workable information from, and, holistically
speaking, the sample size of 239 respondents is quite small. If I were to conduct the survey
a second time, I might try to access a wider audience and perhaps try to target forums of
lesser-known media or conlangs as they might house more personal relationships between
fans and content, as opposed to the mass, and therefore in some ways more detached,
following of cult media such as ‘Game of Thrones’ or ‘Lord of the Rings’. However, overall
my findings can cohesively exist alongside the current research on the field. Purposes of

conlangs such as means of identification or enhanced worldbuilding put forward in the
articles I read continue throughout the results of my survey. The presence of such a variety
of purposes, yet purposes established from multiple sources and perspectives, reflects on
the extensive importance of conlangs within media as they can be conditioned to strengthen
so many aspects of the media they exist within, from the characters themselves to the
reception of a piece of work by the public.

From this report, it is suggested by the evidence displayed that one overarching purpose is
made clear in both the current research and the survey undertaken in the primary research,
and this is unification. It would be hard to think of another element in pieces of appropriate
media that provides the means for such intense intrigue and fascination. With the
consideration of the accounts of Sams and Peterson in addition to the survey, there is the
implication that to discuss conlangs in terms of ‘unifying’ encompasses many other forms of
their importance and purpose; They bring together groups of people in all directions, those
that construct them, those who study them, even those who criticise them. They are a vessel
through which fans can connect and learn, whether this learning be in terms of linguistics or
simply the lore of the fiction they love. Constructed Languages are also universal. So much
of today’s media is created for western entertainment, with consumers in other parts of the
world often having to watch or read dubbed or translated versions, respectively. Conlangs
provide ground that everyone, and at the same time no one, can understand. In a world
where so much can be lost
in translation, constructed languages act almost as our
signposts. Earlier in this essay there was mention of International Auxiliary Languages
(IALs), specifically Esperanto. The aim of these languages was to provide international
communication regardless of a person’s native language. By most accounts, the concept of
the IAL was a failure as people were reluctant to discard the identity of their native tongue.
However, in a time where so many have found a form of identity within fandom or fictional
work, this concept of a universal language has almost been reborn within fiction. Where IALs
lacked history and culture, conlangs provide centuries of legend, lore and myth. The internet
has allowed for entire generations to be globally connected via pop culture, and with so
much of this finding territory within the realm of the fantasy genre (Forbes Magazine listed
the premiere of ‘Game of Thrones’ as one of the defining pop culture moments of the
2010s), conlangs have inevitably been at the very heart of fan culture and will remain there
for the foreseeable future.
This essay has looked at the extent to which constructed languages serve an important
purpose in media. The concept of a constructed language is not new to today’s audiences,
but in the recent age of the internet has obtained a previously unheard of significance. Even
though it would be uncommon to encounter a fluent speaker of a language created within
fiction, it seems more unlikely to encounter someone who had never heard of one at all,
illustrating the universality of both conlangs and the fan culture that promotes them. Their
importance, however, extends beyond their
familiarity, as they have frequently been
referenced as a point of academic and intellectual interest for both fans and professionals of
the field, though the importance of conlangs as an educational entity is much more common
among those who more avidly follow and consume them.
It was also noted by both
conlangers Sams and Peterson, and linguist McWhorter, as well as the results of the primary
research that conlangs serve to enhance the media they exist within, enriching both the
characters and the setting of a novel, film, or whatever form of entertainment they are
housed within. The combined mood of the research conducted on constructed languages
indicates that this is the most important conscious purpose of a conlang in terms of the

author or director’s intention when deciding to include them in their work. However, it can
widely be said that providing a means of communication and unification is the most
important received purpose of constructed languages, as no other fictional element has quite
the same effect on an audience.

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To What Extent do Constructed Languages Serve an image
To What Extent do Constructed Languages Serve an image
To What Extent do Constructed Languages Serve an image
To What Extent do Constructed Languages Serve an image
To What Extent do Constructed Languages Serve an image
To What Extent do Constructed Languages Serve an image

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